Kingdom #12: Air & Fire Defeated Water!

Air_Fire_Won_Water

Congratulations to Kingdom #12: Air Faction and Fire Faction for conquering the two Citadels of Water and winning the faction war against Water faction!

The conquered Citadels and Regions in former Water lands are now ruled by Governor “(TuT) Lord.Dink” (Air faction) and Governor “(#.O) EpicNut” (Fire Faction). The Faction Border has returned and the Regions inside of the border has now become the extended Homeland of the invading factions!

Rewards for Honorable Players:
Players from both winning factions (Air & Fire) and the defending faction (Water) who fought hard and fearless will all receive a Special Gift. The more honor points you earned, the better gifts you will get.

• Striking Reward – The Special gift for the players of the winning faction/s who participated and earned honors during the faction war. The more honor points you earned, the better gifts you will get.
• Defending Reward – The Special gift for the players of the defending faction who defended their homeland and earned honors during the faction war. The more honor points you earned, the better gifts you will get.

How to collect the Rewards:
The special gifts will be available in Gem Shop ready for collection in 48~72 hours. A system announcement will be sent out with more details about the gifts and when they are ready for collection!

Two Related Help Topics:
Help > Faction War > What happens when your faction defeats another faction?
Help > Faction War > How to defeat a faction which owns two or more Citadels?