Kingdom #16: Water Defeated Fire!

Faction_water_won_fire

Congratulations to Kingdom #16: Water Faction for conquering the Citadel of Fire and winning the faction war against Fire faction! The conquered Citadel in the Fire land is now ruled by Governor (ISE) Ligamentfrom the Water Faction!

Rewards for Honorable Players:
Players from both factions (Winning & Defending) who fought hard and fearlessly will receive a Special Gift. The more honor points you earned, the better gifts you will get.

• Striking Reward – The Special gift for the players of the winning faction/s who participated and earned honors during the faction war. The more honor points you earned, the better gifts you will get.
• Defending Reward – The Special gift for the players of the defending faction who defended their homeland and earned honors during the faction war. The more honor points you earned, the better gifts you will get.

Note that, the Air Faction who also fought long and hard to conquer and hold all the fortresses in the Fire land will receive a Special Gift as well. But, this is a one-time exception. Going forward, only the Faction who conquers the Citadel and holds it through the contested period will receive the Striking reward. Moreover, in future Faction Wars, it will be disabled for a Faction to attack another Faction’s Citadel without owning any fortress in their homeland.

How to collect the Rewards:
The special gifts will be available in Gem Shop ready for collection in 48~72 hours. A system announcement will be sent out with more details about the gifts and when they are ready for collection!

Two Related Help Topics:
Help > Faction War > What happens when your faction defeats another faction?
Help > Faction War > How to defeat a faction which owns two or more Citadels?