Attention Warlords! The Arena Guild War is coming to K21, K23 and K24 this weekend at 7:00, 12/22 PST! It will last 2 weeks.
Note that, this is a holiday event for participating kingdoms. It is NOT a tournament.
Participating Kingdoms:
Time (2 weeks)
Arena
Cross-kingdom Guild War
7:00, 12/22/2018 – 7:00, 1/5/2019
Arena 329
K21 vs. K23 vs. K24
What’s Arena Guild War?
The Arena Guild War is battled at the Guild Level. Each guild can create a homeland of their own by conquering regions and expanding their territory.
During this round of Guild War, you can teleport between the Arena and yourhome kingdom anytime you want and many times you want. There is no restriction. If you wish to opt-out of the Guild War, simply stay inside your home kingdom, and your city will not be teleported into the Arena.
The Guild that scores the highest territory points in Arena wins the Arena Guild War!
The Arena War Solo Reward (Solo Kill Event) will be based on the standard Troop Kill Points; and the Arena War Guild Reward will be based on the territory amount the guild owns. Both will be presented in the Event page.
Guild’s Homeland
When your guild conquers 5 adjacent regions (shown in the above image), the center region will become your guild’s homeland and a homeland border will rise to protect it.
The border prevents enemy guilds from teleporting their cities into your guild’s homeland. Be aware, however, that it doesn’t stop their armies from crossing.
The border also protects the Fortresses in your guild’s homeland from being attacked by enemy guilds.
To push back an enemy guild’s homeland border, a guild must conquer at least one adjacent region outside of the border.
For more information about the Guild War, please check: Menu > Help > Arena – Cross Kingdom Guild War
Frequent asked questions can be found at here: Menu > Help > Arena – Cross Kingdom Guild War > Frequently asked questions